Our Killteam was having a discussion about if and when you can benefit from any 2 squad mode abilities at the same time. In the core, it notes that you can only make or benefit from one squad mode action in any given turn, and proceeds to describe what a squad mode action is, explaining that they are abilities that "allow Battle-Brothers to take Actions outside of their normal Turn, such as moving, shooting, or making close combat attacks." From the description, some things would obviously be a Squad Action. "Bolter Assault", "Furious Assault", "Soak Fire", etc. all clearly involve an action outside of the normal turn. Other abilities, such as "Dig In" or "Lead by Example" aren't actions outside of the normal turn, and sound like they shouldn't be counted as "Squad Actions"; however, the final sentence of the "Squad Action" entry is "Unless otherwise stated, all benefits of Squad Mode Abilities are Squad Actions." Reading through all the Codex and Chapter Squad Mode abilities in both the core and RoB, none of them are ever stated to not be Squad Actions. What are people's impressions on this? Did FFG just forget to note when something isn't a Squad Action? One particular absurdity that may or may not fall out of this depending on your reading is that after digging in, using a different Squad mode ability the next turn makes your bonus cover magically disappear. Another thing I wonder about is how to define "benefiting from a Squad Mode Action taken by another member of his Kill-team." If you were to make use of the "Soak Fire" ability, who has just burned up their Squad Action for the turn? I could interpreting that as only the one who declared the action, the one who declared it and the additional members in support range damage is split between, or all members splitting damage, including the target of the attack. The final one would seem like a reasonable RAW reading, given that the original target of the attack is certainly the one benefiting from the ability, but he's not benefiting in the sense of making the allowed action. He's a passive member who just stands there while Battle-Brothers fling themselves in front of him.
Squad Actions
buckX said:
Our Killteam was having a discussion about if and when you can benefit from any 2 squad mode abilities at the same time. In the core, it notes that you can only make or benefit from one squad mode action in any given turn, and proceeds to describe what a squad mode action is, explaining that they are abilities that "allow Battle-Brothers to take Actions outside of their normal Turn, such as moving, shooting, or making close combat attacks." From the description, some things would obviously be a Squad Action. "Bolter Assault", "Furious Assault", "Soak Fire", etc. all clearly involve an action outside of the normal turn. Other abilities, such as "Dig In" or "Lead by Example" aren't actions outside of the normal turn, and sound like they shouldn't be counted as "Squad Actions"; however, the final sentence of the "Squad Action" entry is "Unless otherwise stated, all benefits of Squad Mode Abilities are Squad Actions." Reading through all the Codex and Chapter Squad Mode abilities in both the core and RoB, none of them are ever stated to not be Squad Actions. What are people's impressions on this? Did FFG just forget to note when something isn't a Squad Action? One particular absurdity that may or may not fall out of this depending on your reading is that after digging in, using a different Squad mode ability the next turn makes your bonus cover magically disappear. Another thing I wonder about is how to define "benefiting from a Squad Mode Action taken by another member of his Kill-team." If you were to make use of the "Soak Fire" ability, who has just burned up their Squad Action for the turn? I could interpreting that as only the one who declared the action, the one who declared it and the additional members in support range damage is split between, or all members splitting damage, including the target of the attack. The final one would seem like a reasonable RAW reading, given that the original target of the attack is certainly the one benefiting from the ability, but he's not benefiting in the sense of making the allowed action. He's a passive member who just stands there while Battle-Brothers fling themselves in front of him.
What it means is that no marine can participate in more than one Squad Mode Ability in his turn. Rallying Cry you don't participate in (unless you are the one using it) although you indirectly benefit from it because the KT benefits as a whole.
Yes, using another Squad Mode abiltiy makes your bonus cover magically disappear. Same with an Imperial Fist who switches from Solo into Squad mode.
Soak Fire: the one(s) soaking fire is using up his ability for the turn. That leaves the Battle-Brother getting protected to do whatever is necessary to get the job done (for example a Strongpoint Multi-Melta shot at the enemy Hammerhead passing by).
Alex