Ok. I am in a little bit of a predicament. I have been GMing Deathwatch since it first came out with some of my friends and lets just say that after some ridiculous things, that I have a handful of crazed Veterans (who have gone rogue[we're getting prepped for Black Crusade]) that have some of the most powerful stats and gear a man can think of. I do let them get away with this because I know I can still hurt them but 2 or 3 of them wield storm shields and it makes it nearly impossible for me to use my super-awesome melee baddies against them effectively. After my (amazing) Slaanesh Champion, who was called The Mayor, was beat down after getting the starting Initiative, without giving any damage because of a Storm Shield.
Argument:
Although the Combat/Storm shields count as force fields (and it does state
"Force field projectors are often small devices, easily fitted onto armour, shields, or weaponry."
), they are merely shields and should not be able to deflect every single attack I throw at them. It has gotten to the point where my greatest Chaos Champions die without spilling blood in close combat because a shield magically deflects it. Either I am reading the rules for them wrong or I need to revise the Combat/Storm Shield to a point where they are effective but also allow me the satisfaction of hitting the Kill-Team. My two thoughts so far have been to either restrict the Force Field effect to specific locations like the arm wielding the shield and the chest or restrict the amount of times they can use the field.
By the grace of the Dark Gods, I really need help with this. I both love and respect the power behind Combat and Storm Shields but it has become much more than a simple thorn in my side when my Elites and Master enemies getting brought low in close combat with no blood on their fangs/claws/blades. Please tell me what you think. Thank You.