I have to admit, I don't use 90% of the stuff that comes with this game for MY END as the GM. I've bought the creature vault, guide, GM's toolkit, etc. I don't use nemesis tracking cards, npc organization tracking, party tracking cards (mainly b/c my players arent' interested in it), I wing the use of ACE (I don't sit there and account every..single..extra..die..used), "storm trackers", and _most_ action cards. I'm tending just to use basic actions and add a descriptor instead of an expertise die or critical (so rather than do a critical, I have the character get knocked down, dragged into the bushes, weapon disarmed or whatever I feel is appropriate for the roleplay of the situation).
This get's a bit ranty and I've found much of the GM-as-Accountant getting a little too D&D4e for my taste. I would however LIKE to use some of this stuff if I could find a way to make them more useful to my game. I just don't see the point to most of it and would like to hear opinions about how you guys are finding those components useful and not taking extra time from the game doing accounting. I'm also doing a bit of research for what would be neat to add to our scenarios in LF9.
Any suggestions?
jh