Don't have my book with me, but I know you need 40 Ag and Acrobatics to get it, and after making an attack you can move away with a succesful Acrobatics roll, and if the roll is succesful the opponent gets no free swings. The move away is a half action right, using the player's regular move rate (whatever they can move in a 1/2 action)?
But based on this, someone with Assassin Strike basically can't move, attack and move correct? A Charge is a full action, a Move is a half, an attack is a half, and then the Assassin Strike Move is a half. So it's best effect is against an enemy that keeps chasing them. Am I correct in this?