Hi all,
after our first game yesterday (2 Players), some questions came up that I couldn't answer using the rulebook or FAQ. Maybe you can help.
- Is there any way to "retreat" from a combat? (e.g. can you prevent the loss of multiple units somehow if attacked by a superior force)? My answer would be no, but I wanted to make sure.
- Is there a way to voluntarly remove a building or (more importantly) a Great person from the board, or does it always have to be replaced by a new building. (e.g. can I remove a Great person, place it on my Civ card and put it into another position in your next turn?)
- Is there a limit to the number of Great Persons per city?
- If you acquire a technology during the movement phase (e.g. by winning a battle against an enemy non-capital city, or by the Russian special ability), when does it take effect? Let's say you steal Flight with your first Army figure move, do all your other pieces move with Speed 6 on this turn already.
- What exactly does the "Cancel an action" ability in the city managment phase mean? Can you cancel only city actions, or also actions from cards such as Democracy? And if so, are the resources lost, or is the action just delayed? If you cancel the Build action of a city using Engineering to split their production, is that ability forfeited for the turn? My answer would be that you can only cancel city actions and that special abilities are not wasted. That would also answer the resoure question (as there is nothing lost)
- The FAQ explains that a settler can funnel resources from an enemy building/wonder to one of your towns. Can you also "transport" resources from on of your towns to another of your towns (e.g. to increase production in a newly founded city)?
Thanks a lot for your input!