Since there is substantial difference between spells in original anima rulebook and Core Exxet, I decided to translate them for English-speaking users. I didn't translate the text, but pointed out only mayor differencies between the original text and the new one. As you can easily understand the process is pretty much time-consuming, so at the moment I've only translated the Book of Light (it was the first one, after all). If the community is interested, I'll try to find time to do more. Unfortunately tables are not "taken" from the copy-paste on the forum...but you should still be able to use the following...
Here it goes:
Create Light
Level2
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 20 50 100 200
Req. Intelligence 5 8 10 12
Base: 5m area
Intermediate: 25m area
Advanced: 100m area
Arcane: 500m area
Maintenance: 5 / 5 / 10 /15 Daily
Imbue Calm
Level 6
Action: Active
Type: Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 40 80 120 160
Req. Intelligence 5 8 11 14
Base: MR or PsR 80 / 10m area
Intermediate: MR or PsR 100 / 25m area
Advanced: MR or PsR 120 / 50m area
Arcane: MR or PsR 140 / 100m area
Maintenance: No.
Blinding Flash
Level 8
Action: Active
Type: Automatic
NOTE: Bonus for not looking is only +40 to PhR.
Casting Level Base Intermediate Advanced Arcane
Zeon 50 100 150 200
Req. Intelligence 6 9 11 14
Base: PhR 140 / 10m area
Intermediate: PhR 140 / 25m area
Advanced: PhR 140 / 50m area
Arcane: PhR 160 / 100m area
Maintenance: No.
Shield of Light
Level 10
Action: Passive
Type: Defense
Casting Level Base Intermediate Advanced Arcane
Zeon 50 120 180 250
Req. Intelligence 6 8 10 14
Base: 300 Resistance Points.
Intermediate: 1000 Resistance Points.
Advanced: 1800 Resistance Points.
Arcane: 3000 Resistance Points.
Maintenance: 5 / 15 / 20 / 25.
Perceive
Level 12
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 50 150 200 250
Req. Intelligence 6 9 12 14
Base: +50 Notice, Search and Magic Appraisal.
Intermediate: +150 Notice, Search and Magic Appraisal.
Advanced: +200 Notice, Search and Magic Appraisal.
Arcane: +250 Notice, Search and Magic Appraisal.
Maintenance: 5 / 15 / 20 / 25.
Armor of Light
Level 16
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 60 90 120 150
Req. Intelligence 6 9 12 15
Base: EnergyAT2, other AT1.
Intermediate: EnergyAT5, other AT2.
Advanced: EnergyAT8, other AT4.
Arcane: EnergyAT12, other AT6.
Maintenance: 5 / 10 / 15 / 20.
Banish Shadows
Level 18
Action: Active
Type: Effect/Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 60 100 150 250
Req. Intelligence 6 9 12 15
Base: MR 140 / 25m area.
Intermediate: MR 180 / 100m area.
Advanced: MR 220 / 250m area.
Arcane: MR 280 / 500m area.
Maintenance: 10 / 10 / 15 / 25.
Detect Negative Emotions
Level 20
Action: Active
Type: Detection
Casting Level Base Intermediate Advanced Arcane
Zeon 50 100 160 280
Req. Intelligence 6 9 12 15
Base: MR 80 / 25m area.
Intermediate: MR 140 / 150m area.
Advanced: MR 160 / 500m area.
Arcane: MR 200 / 1km area.
Maintenance: 5 / 10 / 20 / 30.
Light Beam
Level 22
Action: Active
Type: Attack
Casting Level Base Intermediate Advanced Arcane
Zeon 50 90 120 150
Req. Intelligence 6 9 12 15
Base: Base Damage 60.
Intermediate: Base Damage 90.
Advanced: Base Damage 120.
Arcane: Base Damage 150.
Maintenance: No.
Hologram
Level 26
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 40 150 250 350
Req. Intelligence 6 9 12 15
Base: Image has maximum size of 1m2.
Intermediate: Image has maximum size of 15m2.
Advanced: Image has maximum size of 50m2.
Arcane: Image has maximum size of 100m2.
Maintenance: 5 / 20 / 25 / 30.
Bonds of Light
Level 28
Action: Active
Type: Attack
Note: Base Fortitude is 25.
Casting Level Base Intermediate Advanced Arcane
Zeon 60 100 140 180
Req. Intelligence 6 9 12 15
Base: Strength 8.
Intermediate: Strength 12.
Advanced: Strength 15 and Fortitude 30.
Arcane: Strength 18 and Fortitude 35.
Maintenance: 10 / 10 / 15 / 15.
Control Light
Level 30
Action: Active
Type: Effect/Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 50 150 250 350
Req. Intelligence 6 9 12 16
Base: MR 80 /20m area.
Intermediate: MR 140 /150m area.
Advanced: MR 180 /300m area.
Arcane: MR 220 /500m area.
Maintenance: 5 / 20 / 25 /30.
Detect Life
Level 32
Action: Active
Type: Detection
Casting Level Base Intermediate Advanced Arcane
Zeon 60 100 150 300
Req. Intelligence 6 9 12 15
Base: MR 140 /25m area.
Intermediate: MR 180 /50m area.
Advanced: MR 220 /150m area.
Arcane: MR 280 /500m area.
Maintenance: 5 / 10 / 15 /30.
Spy of Light
Level 36
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 100 200 300 400
Req. Intelligence 6 9 12 16
Base: Notice and Search 100 /1 km maximum distance.
Intermediate: Notice and Search 150 /10 km maximum distance.
Advanced: Notice and Search 200 /50 km maximum distance.
Arcane: Notice and Search 250 /500 km maximum distance.
Maintenance: 20 / 40 / 60 / 80 Daily.
Ecstasy
Level 38
Action: Active
Type: Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 60 90 120 150
Req. Intelligence 6 9 12 16
Base: MR 80 / 10m area.
Intermediate: MR 100 / 50m area.
Advanced: MR 120 / 100m area.
Arcane: MR 160 / 250m area.
Maintenance: 10 / 10 / 15 / 15.
Banish Negative Emotions
Level 40
Action: Active
Type: Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 80 180 240 350
Req. Intelligence 6 9 12 15
Base: MR or PsR 100 / 100m area.
Intermediate: MR or PsR 150 / 500m area.
Advanced: MR or PsR 180 / 1km area.
Arcane: MR or PsR 220 / 5km area.
Maintenance: No.
Healing Light
Level 42
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 70 100 150 200
Req. Intelligence 7 10 13 15
Base: 40 Life Points.
Intermediate: 80 Life Points.
Advanced: 120 Life Points.
Arcane: MR 250 Life Points.
Maintenance: No.
Seeking Sphere
Level 46
Action: Active
Type: Attack
Casting Level Base Intermediate Advanced Arcane
Zeon 120 180 240 300
Req. Intelligence 6 9 12 15
Base: Base Damage 100 / Magic Projection 150.
Intermediate: Base Damage 120 / Magic Projection 180.
Advanced: Base Damage 160 / Magic Projection 210.
Arcane: Base Damage 200 / Magic Projection 240.
Maintenance: No.
Zone of Detection
Level 48
Action: Active
Type: Detection
Casting Level Base Intermediate Advanced Arcane
Zeon 140 200 280 360
Req. Intelligence 7 10 12 15
Base: MR 180 /20m area.
Intermediate: MR 240 /80m area.
Advanced: MR 280 /150m area.
Arcane: MR 340 /250m area.
Maintenance: 10 / 10 / 15 / 15 Daily.
Enter Another’s Dreams
Level 50
Action: Active
Type: Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 120 180 240 300
Req. Intelligence 6 9 12 15
Base: MR or PsR 140 /10m distance.
Intermediate: MR or PsR 160 /80m distance.
Advanced: MR or PsR 200 /140m distance.
Arcane: MR or PsR 240 /200m distance.
Maintenance: 10 / 10 / 15 / 15 Daily.
Blessing
Level 56
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 100 180 240 300
Req. Intelligence 8 10 12 15
Base: +10 All action bonus / +10 Resistances / 5m area.
Intermediate: +20 All action bonus / +20 Resistances / 25m area.
Advanced: +30 All action bonus / +30 Resistances / 50m area.
Arcane: +30 All action bonus / +30 Resistances / 150m area.
Maintenance: 5 / 10 / 15 / 15.
Create Good Feelings
Level 58
Action: Active
Type: Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 100 180 240 300
Req. Intelligence 8 10 12 15
Base: MR or PsR 120 / 20m area.
Intermediate: MR or PsR 160 / 100m area.
Advanced: MR or PsR 180 / 250m area.
Arcane: MR or PsR 220 / 500m area.
Maintenance: 10 / 20 / 25 / 30 Daily.
See Truth
Level 60
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 100 120 180 250
Req. Intelligence 8 12 14 16
Base: Allows seing Magic, Matrixes and Invisible Beings / +50MR against Illusions.
Intermediate: As Base, but also allows seeing Spiritual Beings.
Advanced: As Intermediate, but gives +75MR against Illusions.
Arcane: As Advanced, but gives +100MR against Illusions.
Maintenance: 10 / 15 / 15 / 25 Daily.
Shield from Negative
Level 62
Action: Active
Type: Automatic
Casting Level Base Intermediate Advanced Arcane
Zeon 140 180 240 300
Req. Intelligence 7 9 12 15
Base: MR 120 / 20m area.
Intermediate: MR 140 / 100m area.
Advanced: MR 160 / 250m area.
Arcane: MR 180 / 500m area.
Maintenance: 15 / 20 / 25 / 30 Daily.
Find
Level 66
Action: Active
Type: Detection
Casting Level Base Intermediate Advanced Arcane
Zeon 160 200 260 320
Req. Intelligence 8 10 13 16
Base: MR 140.
Intermediate: MR 180.
Advanced: MR 220.
Arcane: MR 260.
Maintenance: No.
Restore
Level 68
Action: Active
Type: Effect
Note: no maximum presence.
Casting Level Base Intermediate Advanced Arcane
Zeon 150 200 250 300
Req. Intelligence 8 10 12 15
Base: Eliminates up to -40 penalty / Restores up to 2 Fatigue points.
Intermediate: Eliminates up to -80 penalty / Restores up to 5 Fatigue points.
Advanced: Eliminates up to -120 penalty / Restores up to 10 Fatigue points.
Arcane: Eliminates any penalty / Restores Fatigue points to maximum.
Maintenance: No.
Hypnotic Display
Level 70
Action: Active
Type: Automatic
Casting Level Base Intermediate Advanced Arcane
Zeon 140 200 280 360
Req. Intelligence 10 12 14 16
Base: MR or PsR 120 / 1 km area.
Intermediate: MR or PsR 150 / 5 km area.
Advanced: MR or PsR 180 / 15 km area.
Arcane: MR or PsR 220 / 25 km area.
Maintenance: 5 / 10 / 10 / 15.
Catastrophic Light
Level 72
Action: Active
Type: Attack
Casting Level Base Intermediate Advanced Arcane
Zeon 140 180 240 350
Req. Intelligence 10 12 14 16
Base: Base Damae 120 / 25m area.
Intermediate: Base Damae 150 / 100m area.
Advanced: Base Damae 200 / 150m area.
Arcane: Base Damae 250 / 250m area.
Maintenance: No.
Luminous Material Objects
Level 76
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 150 200 240 300
Req. Intelligence 10 12 14 16
Base: Presence 60 / +5 Quality.
Intermediate: Presence 100 / +10 Quality.
Advanced: Presence 140 / +10 Quality.
Arcane: Presence 180 / +15 Quality.
Maintenance: 15 / 20 / 25 / 30.
Light Transmission
Level 78
Action: Active
Type: Effect/Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 250 360 450 600
Req. Intelligence 10 12 14 16
Base: 100 km / Presence 250 / MR120.
Intermediate: 1000 km / Presence 500 / MR140.
Advanced: 5000 km / Presence 1000 / MR180.
Arcane: 15000 km / Presence 2000 / MR200.
Maintenance: No.
Lordship over Dreams
Level 80
Action: Active
Type: Effect/Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 300 400 500 750
Req. Intelligence 12 14 16 18
Base: MR140.
Intermediate: MR150 / If the caster is in the Wake can control his surrounding and gain powers as a being with Gnosis 40, while in a place influenced by positive energy. On a neutral area, his powers will reach Gnosis 30. This spell affects only the Wake’s area where it’s used and only if there isn’t another entity with similar Gnosis entwined with it.
Advanced: MR160 / Like Intermediate but caster’s Gnosis on neutral areas is 35.
Arcane: MR180 / As Advanced but the spell has no spatial limits, influencing all the positive areas of the Wake.
Maintenance: 60 / 65 / 70 / 80.
Create Being of Light
Level 82
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 250 350 500 700
Req. Intelligence 10 12 14 16
Base: Level 1.
Intermediate: Level 3.
Advanced: Level 6.
Arcane: Level 10.
Maintenance: 50 / 70 / 100 / 140 Daily.
Reflecting Prism
Level 86
Action: Passive
Type: Defense
Casting Level Base Intermediate Advanced Arcane
Zeon 160 250 300 400
Req. Intelligence 10 13 15 17
Base: Clashing Spells Check against 100 / 800 Resistance Points.
Intermediate: Clashing Spells Check against 120 / 1500 Resistance Points.
Advanced: Clashing Spells Check against 140 / 3000 Resistance Points.
Arcane: Clashing Spells Check against 180 / 6000 Resistance Points.
Maintenance: 20 / 25 / 30 / 40 Daily.
Radius of Omniscience
Level 88
Action: Passive
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 200 250 400 800
Req. Intelligence 10 12 15 18
Base: Presence 60 / 500m area.
Intermediate: Presence 80 / 2km area.
Advanced: Presence 100 / 10km area.
Arcane: Presence 120 / 50km area.
Maintenance: 40 / 50 / 60 / 65.
Predict
Level 90
Action: Active
Type: Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 200 300 450 600
Req. Intelligence 10 12 14 16
Base: 1 year.
Intermediate: 5 years.
Advanced: 50 years / If the prediction is about something happening within 1 day, it will be very accurate.
Arcane: 100 years / If the prediction is about something happening within 1 year, it will be very accurate.
Maintenance: No.
Prison of Light
Level 92
Action: Active
Type: Spiritual
Note: The caster cannot affect himself with the Prison of Light.
Casting Level Base Intermediate Advanced Arcane
Zeon 200 350 500 800
Req. Intelligence 14 16 18 20
Base: MR 140 / 10000 Resistance Points.
Intermediate: MR 180 / 250000 Resistance Points.
Advanced: MR 220 / 500000 Resistance Points.
Arcane: MR 240 / The prison cannot be broken from the inside, but possesses 500.000 Resistance Points if attacked from the outside.
Maintenance: 40 / 70 / 100 / 160.
One with the Light
Level 96
Action: Active
Type: Effect
Casting Level Base Intermediate Advanced Arcane
Zeon 200 400 600 800
Req. Intelligence 12 14 16 18
Base: One Day.
Intermediate: One Week.
Advanced: One Month.
Arcane: One Year.
Maintenance: No.
Ascension
Level 98
Action: Active
Type: Effect
Note: no difference to Gnosis awarded to caster or other people.
Casting Level Base Intermediate Advanced Arcane
Zeon 500 1000 2000 5000
Req. Intelligence 14 16 18 20
Base: Gnosis 30.
Intermediate: Gnosis 35.
Advanced: Gnosis 40.
Arcane: Gnosis 45.
Maintenance: 30 / 40 / 45 / 50.
Light Holocaust
Level 100
Action: Active
Type: Attack/Spiritual
Casting Level Base Intermediate Advanced Arcane
Zeon 600 1000 2500 10000
Req. Intelligence 14 16 18 20
Base: Base Damage 350 / 100m area.
Intermediate: Base Damage 500 / 100km area.
Advanced: Base Damage 800 / 10000km area.
Arcane: Base Damage 1000 / 1 au (astronomic unit) area.
Maintenance: No.