The continuing adventures of Anselm the Seer (Ratcatcher) and Senor Bitey, Findulas the Waywatcher (Hunter), Hans the Apprentice Wizard of Light/Apothecary and Krieger the Disciple of Sigmar.
Having completed their Mission of Mercy to escort the insane Lady Agnetha von Bruner (from Horror at Hugeldal ) to the Shallyan hospice for the insane at Frederheim, it is now Erntezeit 17, 2521 and the heroes have spent the day in Carroburg (a brief Interlude).
Near the end of the day, the heroes - who are physically healthy but suffering some conditions from their past adventures (mostly temporary mental distractions from having spent so long with the madwoman, they will go away first rally step) - encounter Father Anders, an itinerant priest of Sigmar, who is staring at them.
After being hailed, the Sigmarite introduces himself - saying it is a pleasure to see a fellow servant of Sigmar and a wizard of the Light and apologizing for staring. He is on his way upriver to Altdorf to seek aid for the fishing village of Fauligmere. Yesterday, a Strigany told him he would "find the help I sought when I met a hammer, a staff, a dog and a bow". He dismissed this as Strigany babble but now wonders if this was a true vision, seeing a Disciple of Sigmar, a Wizard of the Light bearing his staff, a man with a dog and a wood elf with a bow.
Father Anders explains that seven days ago he was in Fauligmere, which has no priest of Sigmar of its own only a dissolute priest of Manann [side note, the Players are advised that a small fishing village favouring Manann the god of the seas is not odd, and he is part of the Imperial pantheon]. That night a witch came out of the Cursed Marshes and attacked the town. Townsfolk drove him off but not before one of the them was badly wounded and a couple of buildings set on fire by the witch's cursed magic, which took the form of a seducing song.
The heroes agree to go to Fauligmere (5 days down river) as he asks, to protect it. He tells them to introduce themselves to Baron Stauffer, the ruler of Fauligmere, in his name - saying the Baron is a good sort if a bit odd in the manner of many isolated nobles. Father Anders intends to continue on to Altdorf and still seek aid from his order (not putting all his eggs in a basket from a Strigany).
Anselm is curious about this tale about a witch and asks the priest if he has any idea why the witch attacked the village? For a solitary witch to attack a village seems somewhat dangerous and foolhardy. Surely it must have had some sort of grudge against the village for it to leave the safety of its swamp? Anselm is under the mistaken impression witches are all women as well - a male witch, surely not (says the male Seer with magical sight now)
Father Anders nods and explains that Fauligmere is a poor fishing village of 200 or so hard working, earnest but unsophisticated people at the Empire's very edge (Marienberg, the closest city, is a free state and not part of the Empire due to the ignomious dealings of a greedy Emperor who sold it this status).
It is poor and boasts no well-armed militia or such - the witch was driven off by a bog-hunter who was bold enough to assault it with a spear - the poor fellow being blasted near to death for his trouble, Father Anders did arrive in time to save his life by the grace of Holy Sigmar. The priest of Manann is no aid, there are no magisters, Baron von Stauffer's family's fortunes are waning as the region's does and he has no real soldiers to command.
The area's poverty is explained by fact the Cursed Marshes have risen in past couple of decades, choking up waterways. It is increasingly a fishing village with few fish in vicinity (despite its folk's appeals to Manann, the Sigmarite notes), relying as much or more on hunting the nearby marsh for creatures such as bog-octupi (a main local staple, the heroes see Father Anders shudder somewhat at the memory).
Father Anders understands Anselm's question, for hedge witches and such are not known for their bravery - though as they become more powerful they are known for their increasing madness. The typical witch walks a path meaning they are shunned by right-thinking folk and then in turn despises and persecutes those folk claiming they are the victim - such is the way of evil, casting itself as victim even as it destroys the innocent.
All witches (the term is gender-neutral in the Old World of course) are mad to begin with so who can say what motivates them - some imagined wrong or an evil plan requiring sacrifices - for who but the mad would draw on tainted powers and bargain with Ruinous Powers for magic? What the Colleges of Magic teach their magisters to avoid such folk embrace. Fire is the only answer to cleanse such mad evil from the world.
Father Anders does, in the course of his answer/sermon ask Anselm about himself (having placed the Sigmarite Disciple, College Wizard well enough and a Wood Elf is, well, a Wood Elf insofar as the Sigmarite is concerned [being unaware of diverse kith bands etc.]).
The heroes can sleep on all of this before meeting Father Anders the next morning to take the boat he will arrange to take the heroes downriver - when he will bless them as they set off on Erntezeit 18 (an extra fortune point for them as they start next session).
Hans is strangely silent for once (usually vocal about taking up missions against Chaos etc.), but others do not notice as Krieger eagerly agrees to the mission from the more senior priest of Sigmar.
-- there is a break and we resume play, Players thus also have that time to ponder any questions to ask him in the morning.
-- A few campaign points being woven into the adventure, these are mostly all things on a "slow burn" to "manifest when they manifest".
(1) The strigany who spoke to Father Anders are the same Strigany the heroes have met twice before (on way to Hugeldal at the site of attack on Shallyans and then outside Ubersreik when they were victimized by Brettonian bandits): Grandmother Lucinda and her shifty looking grandson Helwig - thus the description of the heroes may have mundane explanation. The heroes didn't ask about them from Father Anders so don't know it. Anselm's abilities actually originate from the fact that foundlingis actually a half-Strigany - the son of a Strigany woman who had an affair with a noble(and was then raised in an Almshouse before being bought by now deceased Ratcathcer Werner to serve as his assistant). HIs long dead mother was Lucinda's daughter so Grandmother Lucinda really is Anselm's Grandmother (she is the one who encourage him to buy, at what turned out to be a low price, a real good luck charm from her) and Helwig is his uncle. Perhaps their interest is familial, perhaps because he's a noble by-blow and might be an angle to work someday - time will tell.
(2) Hans is being quiet as his mother Ishild was born Ishild von Stauffer, sister of the current Baron von Stauffer. He has never been to Fauligmere or met these relations (despite his mother's problems over past decade after her husband's death and the coming to power of the children from his first marriage, she never went home). He is thus the the nephew of Baron von Stauffer, grandson of Lady Theodora and cousin of a certain someone (who is a bit of an object lesson in what happens if you have magical talent like Hans and don't get properly schooled - looked at that way it falls on Lady Theodora that the witch is a witch). He will discover a faint family resemblance that will get him some "odd looks". Lady Theodora arranged Ishild's marriage to an honourable warrior who was later disgraced and executed (all suspicious, clearing his father's name is a bit of a mission for Hans). This means Theodora of course now regards Ishild as something of a disgrace not to be talked about but could actually come around to a grandson who is a "proper wizard".
(3) The smuggling operation that uses the Mouth of Morr etc. is part of the "The Count's Organization", the so-called Tilean Count Nunzio who has trade (smuggling) operations in several free towns. Anselm has crossed paths with this organization, actually being a low level operative without knowing it when he was Ratcatcher Werner's assistant, and now avoids it (skipping town for a bit to lay low was his original reason for joining the adventurers), Hans is interested as his missing mother and her male companion were last seen talking to two of the Count's operatives (perhaps arranging to disappear as bounty hunters are after Ishild, the bounty from her husband's first wife's children alleging she made off with jewels etc. when she fled the estate with Hans years ago). Krieger and Findulas are indirectly connected as they first met working as guards on a trade caravan from Bretonnia - one which was smuggling for the Count.