i'm running the adventure An Eye for an Eye ( spoilers follow). i want to keep the focus on the players and not bog down combat by rolling dice and actions for allied NPCs.
i was inspired by valvorik's idea for NPC cards that are kind of like a location card. (see thread) javascript:void(0);/*1309903625364*/
the last session concluded with the defeat of the cultists on the rooftop and the beastmen storming the grounds of the lodge. depending on where the players choose to intercede in the battle they will be fighting along side various NPCs. to utilise the NPCs they will need to narrate their involvement.
below are the NPC cards i have created. any thoughts or improvements are welcome.