Anyone else got a dwarf killing machine as a player?
One of my players is a belligerent dwarf (the character, not the player!) who is on a determinedly martial career path; he started as a fighter and now, at 12 experience, he is a thug. And by Sigmar's gonads can he dish out the damage. He is regularly swinging his axe about causing 20-25 points of damage in a single blow, which needless to say is causing most adversaries to be cloven in twain at the drop of a hat.
This is getting a little frustrating for me as a GM, as he is so much more powerful than the other players and is therefore dominating combats; not to mention felling what should be interesting opponents before they have time to say "what tha-" let alone use their tricky actions.
Any ideas? I general, l can introduce more social encounters, a bit of disease and corruption now and then—things that he's not equipped to deal with. But I can't think of anything to do with combats beyond upping the challenge of the opponents, and that tends to leave the other players badly outmatched. And even really pretty powerful beasts can be felled with a couple of blows with this kind of damage dealing.