I've been looking at and pondering how to weave the published adventures together into a campaign, probably intermingled with some of the better pre-3rd ed adventures.
My current thoughts are:
Eye for an Eye -> Edge of Night -> Witch's Song -> Gathering Storm
Interspersed with those will be Three Feathers, Noblesse Oblige and probably another 2-3 smaller 3-4 session adventures or stories.I don't have a wizard so Winds of Magic isn't on my radar at the moment (though might come up as one player has a wizard as a back-up). Horror at Hugenol with a revved up plot is a potential as well.
I'm also playing with the idea of moving to run Power Behind the Throne after Gathering Storm. I'd run through Enemy Within up to the end of DotR with this group (we'd burned out on 2e's combat and the miss-parry-dodge repetitiveness) and, while the above would need some rework for PBtT's story, it should fit in reasonably well and is the best of the series arc.
As for the tips, I know I'm going to have to heavily rework Edge of Night in order to get a better fit and flow for the conclusion. I might tweak the skaven into cultists, though it's also tempting to leave them there as they'd be a nice variation for the campaign.
I''m particularly looking for any advice or tips from those who've worked the main adventures together, how they did so, what tweaks they made and so forth.