Slaanesh seems forgotten in this game, why? And no mention of one of the dual supplements containing slaaneshy content. Any ideas?
Also normal "dark magic" not including it's many variants (chaos, necromancy, etc.. ) doesn't contain that many spells, and with the PC's ability to lean it, many of the action cards don't make sense with the NPC's converting fatigue into wounds. Any one have ideas for more of those? like Chill wind, word of pain, and blade wind?
I'd make suggestions myself, but I don't know enough about the game I just have nearly all of the suppliments (minus the Adventurers vault).