Arkham Horror Statistics Reports

By Tibs, in Arkham Horror Second Edition

Dam said:

Julia, you bring the tar, I'll bring the feathers. If Avi shows up, he'll bring the rope.

demonio.gif

partido_risa.gif

Tibs said:

It was an April Fool's Day joke. The first of the month to me is sadly only known as "Arkham Report Day" so I didn't even realize it was April Fool's until I sat down at the computer. So I conjured up some fake Lurker stuff (I think I faked the rumor names pretty well) and said nothing more of it.

kroen was in there for all the recent forum users, and MillMaster is known to all the truly Old Ones from the earliest forum iteration. Figured you guys would appreciate those ;)

brilliant indeed, dear friend!

Julia said:

Tibs said:

It was an April Fool's Day joke. The first of the month to me is sadly only known as "Arkham Report Day" so I didn't even realize it was April Fool's until I sat down at the computer. So I conjured up some fake Lurker stuff (I think I faked the rumor names pretty well) and said nothing more of it.

kroen was in there for all the recent forum users, and MillMaster is known to all the truly Old Ones from the earliest forum iteration. Figured you guys would appreciate those ;)

brilliant indeed, dear friend!

Brilliantly sadistic ;')

Hey Tibs,

First of all, Thank You Very Much for collecting and posting these stats! :) This is really awesome. I will be submitting some of my games in the next few days (yes, I kept stats; I'm a nerd :P )


I have a question about game scores. I like the idea of calculating a score after each game, but it's weird that we don't have a frame of refence to compare the scores. It looks like you collect scores from AH games; would you be willing to publish some of that data too?

I'm looking to create some simple categories for poor/good/great games. Something like

0-10 points: narrow victory
11-30 points: good game
30+: epic victory


Or whatever the numbers show to be good cutoffs. Of course, if you feel like calculating average or median scores for games, or doing numbers for games of each player size, I wouldn't complain ;) (I would be willing to help you do this, if you're willing to share the data)


What do you think?

culix said:

I'm looking to create some simple categories for poor/good/great games. Something like

0-10 points: narrow victory
11-30 points: good game
30+: epic victory

Those don't really tell the real tale. For example, if the game is in the bag, especially with just base, you can spend many turns just bumping up your score and still win. Tsathoggua games count often be 30+ score simply because you can't spend trophies. At the same time, you can slap down 6 seals fast, using Elder Signs and score very low, despite totally molesting the GOO.

Dam's got a point. A skin-of-the-teeth final battle victory is definitely more memorable than ones where you sealed Tsathoggua or Azathoth with little resistance and wound up with a high score.

Another reason—and this one is primarily why I don't report these stats—is that fields like "score" and "doom tokens remaining" are text fields: participants can write in a number (12) or a fraction (12/13) or include words (12 of 13) or even write nothing at all. It would be particularly difficult to convert these fields to a shared style and then examine them mathematically. That's why I included a "highest score" stat though.

Awesome stats!

My group just played for the first time in about a year, it was our first time with Kingsport. We had a blast even though Atlach-Nacha chewed us up and spit us out.

We had four rumors come out (all of which we cleared). This seemed highly unusual. Are there any stats as to how often this happens?

Thanks,

-Pat

Thanks for your message of appreciation!

Hmm. There is no simple way to count "most rumors in one game." But I might consider doing something like, "average number of rumors per game." But of course this will be skewed down by players who forget or neglect to check those boxes.

Hi all! Today's stats report is up.

Of note:

  • In the Mythos Busters section, Julia layed the last stone in Ghroth's column.
  • Kuquami pulled off the 7th Joining the Winning Team against Shub-Niggurath. And against the Black Goat herald, no less. Impressive!

I noticed this on the April update, and it is still this way now, so I am wondering: Is there a reason the total number of games (3939) is one less than the number of overall victories and overall defeats (2466 + 1474 = 3940)? Is there an error somewhere, or is a game somehow missing that should be tallied on the total? It also seems to be screwing up the percentages on that first page, unless the percentages we see are not adding up correctly because it goes into more decimal places than the sheet shows.

Tibs said:

Hi all! Today's stats report is up.

Of note:

  • In the Mythos Busters section, Julia layed the last stone in Ghroth's column.
  • Kuquami pulled off the 7th Joining the Winning Team against Shub-Niggurath. And against the Black Goat herald, no less. Impressive!

I've still never won by Joining the Winning Team... It just feels like too much of a hollow victory when I'm controlling the entire team :'/ ;')

Me: I won!

Me: I lost!

DoomTurtle said:

I noticed this on the April update, and it is still this way now, so I am wondering: Is there a reason the total number of games (3939) is one less than the number of overall victories and overall defeats (2466 + 1474 = 3940)? Is there an error somewhere, or is a game somehow missing that should be tallied on the total? It also seems to be screwing up the percentages on that first page, unless the percentages we see are not adding up correctly because it goes into more decimal places than the sheet shows.

Thanks for pointing that out. The problem was in the data field for forfeit games against Cthulhu. I accidentally added one of Azathoth's forfeit games to the sum.

Cthulhu's information has been updated and so has the first page with game result summaries.

Hey everyone! The June 1 stats report is up:

Report as of June 1, 2010

The most important info comes out of the Arkham Mythos Busters:

  • There were 7 newly defeated combos this report!
  • Mother Hydra has been completed, thanks to rovdjuret!
  • Julia did the dirty work and mopped up Rhan-Tegoth/Tulzscha, finishing the Tulzscha column!

Can't wait to see the stats gained from Lurker . Speaking of which, I believe a new preview is up...

What does the investigators devoured before final combat number of 7 represent? It seems too low to be a total and too high to be an average?

Tibs said:

Julia did the dirty work and mopped up Rhan-Tegoth/Tulzscha, finishing the Tulzscha column!

Not too a dirty job indeed, we had a pretty lucky game, very quick and easy. Tomorrow (and the day after, and the day after the day after, and...) I'll try to beat Atlach-Nacha with Dagon and Hydra, just to finish Atlach-nacha row. A nightmarish way of passing a free noon ::laughing::

Anyway, I can't wait for the Lurker to be out. Thank you for mantaining this sheet, Tibs happy.gif

Caputo said:

What does the investigators devoured before final combat number of 7 represent? It seems too low to be a total and too high to be an average?

It's the maximum number of devoured investigators scored in a single game before the final combat, I suppose

Why do I now feel the need to try and beat that?

Tibs, there is (maybe) a little error on the summary sheet... in my last game against Atlach-Nacha, with Father Herald as Herald, I scored 45 points. In the report, the record is still 44. Maybe I'm missing something, don't know, but I thought in case it could be of some help to point out this issue

Veet said:

Why do I now feel the need to try and beat that?

I don't know, it's quite odd feeling the urge of beating that strange disturbing spider... in fact, the more I play against that *thing*, the more I feel the insane desire of burning that AO sheet...

Julia said:

Tibs, there is (maybe) a little error on the summary sheet... in my last game against Atlach-Nacha, with Father Dagon as Herald, I scored 45 points.

It was a coding issue. It's been fixed so...

  • Julia set a new record for highest score!

Tibs said:

It was a coding issue. It's been fixed so...

  • Julia set a new record for highest score!

::bowing:: thank you!

Tibs,

I just entered two games into your records. I just realized I needed to add that I got a Rail Pass on the first game against Y'Golonac that we lost. It's late, what can I say? We lost pretty bad in that game. So we played another game, not thinking it would take us 5 hours to get through. We fought so hard! But we won, so in the end, the 12 madness/injury cards we got between us were worth it! Anyway, no big deal, just wanted to keep the sheets accurate.

Just a couple of ideas about some voices that can be added to the spreadsheet:

- in case of winning before AO's awakening, the minimum tokens on the doom track (for example, Dam defeated Bokrug leaving him at 2 doomers, and I was able to seal Yibb-tstll + Dagon at 2 doomers too; could be interesting to see if someone has won a game at 1 or 0 doomers)

- the maximum number of Corruptions a single investigator can have at the same time

- the length of the longest game (at least, when reported in terms of Mythos cards)

Julia said:

Just a couple of ideas about some voices that can be added to the spreadsheet:

- in case of winning before AO's awakening, the minimum tokens on the doom track (for example, Dam defeated Bokrug leaving him at 2 doomers, and I was able to seal Yibb-tstll + Dagon at 2 doomers too; could be interesting to see if someone has won a game at 1 or 0 doomers)

- the maximum number of Corruptions a single investigator can have at the same time

- the length of the longest game (at least, when reported in terms of Mythos cards)

Hoo... um,

Well the first two suggestions would require a new column in the spreadsheet, which I'm not sure I wanted to add. Though a column for maximum corruptions or injury/madnesses would be a neat idea.

As for the minimum doom tokens: it's 0. I personally have accomplished that once (with the Ghroth herald, no less!), so I already know what the number was.

I can't do anything about "longest game" because people submit lengths in different formats:

-number of turns

time in minutes, comma format

time in minutes, colon format

time in hours

etc.

Tibs said:

Hoo... um,

Well the first two suggestions would require a new column in the spreadsheet, which I'm not sure I wanted to add. Though a column for maximum corruptions or injury/madnesses would be a neat idea.

As for the minimum doom tokens: it's 0. I personally have accomplished that once (with the Ghroth herald, no less!), so I already know what the number was.

0 with Groth? Sounds great! And the AO was?
I take all your points, Tibs. Just think about the issue on corruptions, madnesses and injuries. Could be fun!