Quite honestly, I think this thread will be a hit.
I've probably spent countless hours reading articles, watching videos and experimenting myself 'in game' to perfect my role as a game master. No doubt we all want to excel and excite our players with interesting story hooks and exciting adventures, but sometimes we fall flat, something goes wrong, the entire game experience just turns sour - and it's all our fault.
I want to make this thread a collection...no, a treasure of useful tips and advice any GM can find helpful in preparing and running a game of Grimm (or any game for that matter). I'm certain many of you have some things to say and I know I do too!
Rules
- Start you post with your topic, clearly mark it!
- Try not to initiate discussion - too much will detract from the threads intended purpose.
- Don't write up a tip too long, otherwise most people won't read it.
Okay ladies and gents, lets get cracking!