A few of my players find the action cards with exposed and some of the other conditions rather pointless... and I have to agree to some extent, although their idea about changing white dice to yellow and black to purple is not balanced. I want to try this next sessions, so I'd like some feedback.
Random Combat Conditions
Whenever an action card gives a condition to an opponent you may either select the condition printed on the card or pick a random condition from the stack of combat conditions. I have selected 34 (2-4 copies of each) cards from the doncidion stack. The conditions range from exposed with 1 white die, to blinded with one challenge die... but lots of other nice effects as well.
Prone / knocked down
When you get knocked down you have to use the lowest possible initiative token for your next action. you will have two misfortune dice on your next attack even if you use a maneuver to get up before you attack.