Mwaahaaha!
Well, I didn't, a pair of rat ogres did. But man, am I glad I sent two and not one.
It was the dwarf, see? He took a critical wound and got the smashed up leg severe wound. I was thrilled because having spent all that money on Omens of War it was great seeing the Severe Wound come up. And of course, the player being one of my players bitched and moaned about it even as he killed the first ogre in one freakin' attack.
But then the other rat ogre got a second critical on him. (They still weren't getting past his armor and soak, so it was just one... but it was a critical.) And, whoops! There went his sword hand!
It's the RPG equivalent of whispering, "Remember, thou art mortal" in his ear, I think.
Unfortunately, the whiny punks are likely going to retreat and try to get healed up, letting Averheim fall to the Skaven hordes.(They don't believe that high toughness characters can actually sleep off critical wounds, despite the fact that the dwarf keeps doing so.) I'm a little worried that this is going to completely stall the game or, worse, make my players cautious. (Since RPG caution is much more like paranoia in my experience.)
But you know what? You come to my table saying, "Hey Rob, let's please play a game of grim and perilous adventure or whatever," you better be prepared from some grim peril, know what I'm saying, GMs?
PC death isn't fun. PC crippling is a hoot.
Cheers,