After accepting Lord Rickard von Aschaffenberg's patronage (see link below to Eye for an Eye and interlude afterwards), the heroes receive their first request to look into something for him
http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=165&efcid=3&efidt=460642
On Nachgeheim 19, 2521 Vern Hendrik asks the heroes to attend Lord Aschaffenberg at the manor.
Lord Aschaffenberg explains a need for “delicate inquiries” to be made in the nearby mining town of Hugeldal . Lord Rickard asks the heroes to go to Hugeldal and see what is going on with his sister-in-law Agnetha von Jungfreud (his wife Ludmilla’s younger sister, a von Bruner by birth).
Strange reports that could cause the von Bruner’s yet more trouble have reached Lord Rickard’s ears and he wants to know if they are simply rumour mongering and, if not, what is possessing his sister in law (so the speak). Lady Agnetha is said to be persecuting the Shallyan order (banning preaching, confiscating property), which is sure to cause trouble. Lady Agnetha is the widow of Matthias von Jungfreud (who was lord of Hugeldal till he died in the weevil cough outbreak that had Hugeldal quarantined for a bit) and “dowager lady” of Hugeldal, and his sister-in-law, so he would like some discretion.
Lord Rickard suggests not wearing his colours openly to start but has no objection to the heroes revealing they are there as his agents if it becomes useful dealing with his sister in law or otherwise (that is the “trusts your judgment” check Hans made paying off).
The heroes ask if there are any reliable contacts in Hugeldal. Lord Rickard doesn’t know much about the place (it’s the back end of no where) but Vern Hendrik can offer that that the Imperial Engineer, Thorsten Wulfgardt, who is there to see to mine works etc. should be a trustworthy fellow.
The heroes recall that it was in connection with Hugeldal that Hans heard of the missing Holy Father Richter Holstiein. They visit the Temple of Sigmar and Holy Father Emming who fills in details.
Holstein lead 20 or so dwarf miners and able-bodied townsfolk in a “crusade” against beastmen (not just a rag tag bunch of lads from the ale house, a couple of veterans, hunters and such to give the expedition some steel). Miners working the hills in area had reported sighting the creatures. It’s been over 2 weeks now without word (which is uncomfortably long).
Lector Emming welcomes the heroes looking into this though counsels caution if there is a beastman herd capable of destroying an expedition of 20 (he fears the worst). Anselm is charming enough that the Holy Father gave a healing draught to the heroes in case they need it (Hans takes it).
** The human heroes being natives of the Empire all know that Shallya is part of the Imperial Pantheon. She is the daughter of Morr and Verena (mercy is the daughter of death and justice), she is the kindest of the gods (most of whom can be rather fickle, unreasonable etc.). Yes sometimes people blame her servants for not being able to do more against disease and madness and people can get pretty frank in their disparaging of the gods when things don’t go as they would like, but persecuting her cult is unheard of. The Sigmarites and Ulricans go after each other, the Witch Hunters suspect the Verenans, Ranald’s priests are charlatans, but Shallyans? How can you hate Shallyans? They literally wouldn’t lift a hand to defend themselves. Someone who wasn’t a noble who tried to do something like that would end up getting arrested (and ironically it might only be the pleas of the Shallyans what would save them from a very bad end).
The Ubersreik temple of Shallya is also a supporter of Lord Aschaffenberg.
This briefing took place in the same session as the last played events in linked thread above, the next session then started their trip.
29th experience point earned.
After receiving Lord Rickard’s request and speaking with Lector Emming at the Temple of Sigmar, the heroes returned to the Aschaffenberg mansion to borrow riding horses (part of their patronage suite of benefits) and ride down to Hugeldal.
By horse, the bit over 10 miles to the town could be covered before sunset the same day.
The trail took them through Messingen and into the hillier forested terrain south of Ubersreik. As they neared Hugeldal, they came round a bend to see a scene of outrage. Brigands were in the process of cutting down a group of Shallyans, a colourful Strigany wagon also having come up the scene it appears but the driver too scared to lend assistance.
Krieger and Hans are both enraged to see unarmed, pacifist Shallyans being attacked by humans. Krieger and Hans are outraged by this and their blood boils (Frenzied condition)
I offer the human PC's players a free Frenzied condition as a reaction to this site - Findulas being an elf out of Athel Loren doesn’t quite grasp the particularly shocking nature of the crime before him. Two take me up, Anselm is not so enraged – perhaps musing where were the Shallyans when I was an orphan?.
As the heroes are into 2nd Rank, I beefed up the bandits, they were 2 regular bandits, a henchman group of 4 and an improved Tarwin.
The mounted heroes must control their horses (free Ride/Animal Handling per Omens of War), Hans fails but was planning to dismount anyway. Krieger urges his steed forward (with advantage of the old dirt road only needing to spend 1 Wind from mount, he has Riding) to intercept a brigand menacing the one Shallyan still standing. Hans tried to intimidate the brigands (unfortunately he had quasi disguised himself as not-obviously-a-wizard-except-for-my-staff which gave him a single misfortune die on his attempt – becoming the key to its failure) they are not afraid of this unarmoured man shaking his stick at them though do find time to send a few arrows his way and score a trauma critical wound!
Hans reaches the living and fallen people – a guard it seems (not so badly hurt, but still needing care to avoid bleeding out) and a shallyan woman from whom a large pool of blood has come, he coaxes a healing draught down the woman’s throat to stabilize her (using the draught rather than risking 4D First Aid check).
The brigands are all killed by melee and archery and slingshots (Anselm taking down a couple of archers with well placed sling shots and then sending Senor Bitey to attack the particularly rabid attacker) and Hans' burning eyes that finish off the berserk brigand who is last standing.
Maximilian unfortunately gets in the way of a roundhouse swing and more criticals – another Permanent one as he gets a game leg and must now hobble, and his one good eye getting a bit mangled.
Yes, the NPC draws another Permanent critical and has so many crits it's automatically permanent - so far all drawn by NPC's and none by PCs! Maximilian is now a one eyed, limping man with his good eye termporarily mangled. (he’s at 3 criticals and has 3 learnings so far with 4 to be dead and 4 to "graduate").
The heroes speak with Father Braum, the other two survivors being unconscious. (the guard would have been conscious but the first aid tending him rolled a Chaos Star). He is puzzled by this attack, there being no attempt at robbery first. He explains why the Shallyans are on the trail to Ubersreik, showing the heroes a copy of Lady Agnetha’s proclamation proscribing Shallyan blessings etc. (Hans reads it).
The Shallyans intend to seek an audience with Graf von Jungfreud in Black Rock Castle (at Ubersreik) and call for his intercession with his vassal, though Braum does say to the heroes that they were unable to see Lady Agnetha herself and he hopes she is being misadvised or that this is otherwise some misunderstanding and that a noble of the Empire has not really seen fit to confiscate an official cult’s temple and ban its blessings under threat of “gentler tortures”. Father Braum confirms the story of missing Father Holstein, Sigmarite temple being looked after by a young woman in his absence.
Father Braum invokes Shallya’s blessing on each wounded hero and though this does nothing for the wounds suffered by Krieger and Findulas, Shallya’s favour completely cures Hans of the critical he suffered (comet result – bet Findulas wishes he got that with his Severity 4 critical!). Hans’ First Aid tends to Findulas and Anslem (both healed of all wounds) and reduces Krieger’s wounds (still has a few), he used Splints and Bandages on Krieger.
[An “end of episode” recovery of Fatigue/Stress, reset of actions etc. takes place]
The Shallyan wounded and dead are placed into the Strigany wagon, on some bundled blankets (the wounded that is), and Father Braum agrees to wait for the heroes to report back before approaching the Graf about Lady Agnetha.
There heroes found 16 shillings and a healing draught on the fallen. They take one each of the various weapons they were using in case this can identify them (crossbow [being the most valuable], shortbow, longsword) and pack them on horses, the Stigany picking up the rest. Looking about they find a small trail, Anselm and Hans stay with horses while Krieger and Findulas follow it – Findulas suffering a wound from a tripwire sprung stake trap.
Findulas and Krieger find a bandit camp, 3 more horses, 8 more shillings and sign that there was one more person sleeping in this camp than accounted for among the bandits they fought, a [few more] shilling and another healing draught.
The trail continues on (more passable for horses now) and rejoins the road within sight of Hugeldal. The two ride back by road (on horses from camp) and rejoin their comrades (now also having 3 extra riding horses, retail value 2G each).
Coming up to the town, Krieger’s keen eyesight identifies that the temple perched up the steep slope the town is built against is a Vereran temple (the owl-gargoyles).
At the town gate, they are challenged and identify themselves as here to look into fate of Father Holstein and his expedition – Anselm is acting as “speaker” for the Sigmarite priest Krieger (the Guile check gets a fortune die for the fact it’s true just not all the truth and is successful). The guards admit the heroes, double checking that “the elf is with you?”
Another copy of the proclamation is up on wall as they enter, with a pictorial for the illiterate (white dove with red X over it). The heroes ask about this and guard offers to explain it to them, Hans indicates he can read but wonders about it, whiskered guard hems and haws a bit, “duty to enforce Lady Agnetha’s orders” etc. but doesn’t seem enthusiastic, is happy that none of the party are Shallyans (and doesn’t seem to want to hear they are if they are).
The hour is drawing into evening as Krieger leads the heroes to the Temple of Sigmar (that’s the first order of business). They find no young woman but 14 or so peasant refugees making home in it. Krieger is not pleased at this use of a Temple of Sigmar (that’s what Shallyan hospices are for). Apparently these people were all at the Shallyan Hospice/temple but when Lady Agnetha seized it they had to leave, so they came here (Father Holstein being gone at this point). They profess to be good Sigmarites all of course, but Krieger casts them out of the temple with 40 brass pennies each – a bit more than 3 days wages for a labourer for each (from his pocket and some raised from his comrades, 14x40 being 560 pennies or 22 shillings and 10 pennies).
Hans confirms most of them are simply weakened from prolonged illness but seem mending, though one is still troubled by Weevil Cough. Krieger hears from one, also named Hans (“Peasant Hans” for clarity) who says he knows what is going on.
Peasant Hans relates the tale of the “Famine Fiend” he says is responsible for the weevil cough (and deaths of all his family), and he’s sure this Fiend has done for Father Holstein (Krieger observes Peasant Hans says the hill he pulled stones down on and where he met this “corpse-like beastman fiend” was 10 miles south of town whereas the beastmen miners spotted and Holstein lead ‘crusase’ to find were east of town – Peasant Hans is still certain it’s the fiend at work).
The heroes go to the Shallyan temple and there find it empty but for Heidi Cranmer who is looking after it. She used to look after Sigmarite temple but she hasn’t been paid. She relates that Lady Agnetha is paying for the “new Physicks Guild house” to be kept though Doktor Verfullen is reluctant to move into it.
The heroes hear again of the beastmen reported by miners working in the hills, Heidi says it was unwelcome news that more of the creatures are returning to area. The one “good thing” about the recent quarantine was the Graf’s troops cleaning out goblins and beastmen in the immediate area while they were patrolling for the months of the quarantine.
Krieger persuades Heidi to also look after the Sigmarite temple, paying her 10 shillings.
As the shadows of evening deepen, the heroes go to the mansion not really expecting to get an audience with its lady. However, on strength of looking into Father Holstein’s disappearance, they get one easily.
In a study, the conversation with Lady Agnetha (who is concerned about Father Holstein and a good Sigmarite supporter) turns to Shallyan-question whereupon she explains her decision to do away with the indolence-spawning, itinerant attracting Shallyans with their free medical care of questionable value and soaking up donations better spent funding proper medical care from qualified physks etc. - Shallyan cult being an antiquated leech that is on the Empire’s strength (compared to say the bold and useful Cult of Sigmar with its examples of opposition to chaos and forceful defence of the Empire).
Krieger raises the threat of her fate for this action – as we end about to see Krieger try to Intimidate Lady Agnetha…
There was much jolly recognition of the neo-conservative views of Lady Agnetha ("she's Mike Harris! says one player - he was neo-con premier of our province for some time). The players cover a range of political views but all can enjoy a good parody.
Note, I made the "feature disease" Weevil Cough as it connects to tainted crops and in my version the original outbreak of disease is the Famine Fiend unleasing a strong version of this illness. Doktor Verfullen came to town because he was working on a cure but found it difficult, eventually on Hexensnacht he had a stroke of genius reviewing a book he had thought gibberish and realizing it holds great secrets... (essentially, I've blended Doktor Festus' origin with Doktor Verfullen since the Festus story is too good to leave completely offstage).
