Converting d20 3.5 to WHFRP 3e

By portal3, in WFRP House Rules

Hi everyone,

FWIW, in my WHFRP 3e I've been able to convert the task resolution mechanics of d20 3.5 to the following for WHFRP 3e:

1) d20 Difficulty Classes (DC) convert to the following Challenge dice levels in WHFRP:

DC 5 = Simple (no Challenge dice)

DC 10 = Straightforward (1 x Challenge die)

DC 15 = Average (2 x Challenge dice)

DC 20 = Challenging (3 x Challenge dice)

DC 25 = Tough (4 x Challenge dice)

2) Circumstantial Modifiers:

Per +2 (FRU) = 1 x additional Fortune Die

Per -2 (FRU) = 1 x additional Misfortune Die

This system helps me leverage all of my D&D 3.5 and Pathfinder RPG material for use within my Conan - Hyborian Age campaign using the much more dramatic WHFRP 3e game system. Hope this helps!

d20 Ability Score Conversions to WHFRP 3e:

Ability Score 5 or less = Characteristic 1

Ability Score 6-8 = Characteristic 2

Ability Score 9-11 = Characteristic 3

Ability Score 12-14 = Characteristic 4

Ability Score 15-16 = Characteristic 5

Ability Score 17-18 = Characteristic 6

Cheers,

Marcus

Portal said:

d20 Ability Score Conversions to WHFRP 3e:

Ability Score 5 or less = Characteristic 1

Ability Score 6-8 = Characteristic 2

Ability Score 9-11 = Characteristic 3

Ability Score 12-14 = Characteristic 4

Ability Score 15-16 = Characteristic 5

Ability Score 17-18 = Characteristic 6

Cheers,

Marcus

You probably going to want to adjust your Characteristic scale down some. A 5 in a characteristic is pretty significant, much more than having a 15 in an ability.

Part of this is you are going from a game where level has more impact than attributes, to a game where attributes are far more important. A one-to-one relationship is going to cause some strange results.

I would probably be in this ballpark:

Ability 6 or less = Characteristic 1

Ability 7–9 = Characteristic 2

Ability 10–13 = Characteristic 3

Ability 14–16 = Characteristic 4

Ability 17–19 = Characteristic 5

Ability 20+ = Characteristic 6

Warhammer says that a characteristic 2 is an average characteristic. d20 says that a score of 10-11 is an average stat. That means that a characteristic 2 is equal to a d20 stat of 10-11. I think you should adjust your table to account for that. A characteristic 1 would be any stat of 9 or less. I am not sure what the other numbers should be.

3 is average (check out the first paragraph of pg 14 of the main rules).

mechanically and statistically speaking you are a bit doomed. Rather than equivalating characteristics to abilities in d20 I'd take a look at more of the end results you are trying to model.

In d20 you've got an ever increasing stat -> output scenario and in WFRP you have 10 theoretical numbers for everything from kittens to supernatural deific beings.

By the end of character progression in D&D a fighter has a total modified and boosted strength of some rediculous 30+ number and anything less can't damage oponents or...be any fun. By the end of progression for a WFRP fighter analogue he might have a 5? Maybe...maybe a 6? and he started with a 4.

Look at the output you want to model from D&D -> WFRP and work backwards, rather than starting with the roots and trying to match it the whole way to the top.