So, after completing The Gathering Storm and a few other adventures before and after it, it finally sunk in that all my poor henchmen who have spent their turns moving from range to close and then getting slaughtered by my waiting players could all have been using Guarded Position after their maneuver to buy a little bit more defense.
And then they can get slaughtered by the players.
So, any other basic NPC tactics you've found that help get a little bit more life out of your players' enemies?
(And any thoughts on how to protect the leader/wizard/clearly-not-a-henchman guy?)