In my group there is one who is interested in becoming a necromancer. As the GM, I'm trying to think of a way to make this work within the rules of the game. Should he need to change to a wizard career and get the Dark Magic talent, or should he only need the Dark Magic talent? Or is there some other way that would be smoother rules-wise? We have the Creature Vault so there are necromantic actions he could buy. (He is a Priest of Morr by the way.)
Also, when I bought The Witch's Song another player has asked if it would be possible for him to become a Witch (he is an Amethyst Wizard), to which I replied that it would make him a rogue wizard, hunted by his Wizard Order. Is this a good solution?