So here's a little thought I had last night. Corruption in the new system is nice but my pesky players keep passing their tests. This will not do, the dark gods are angered by the failure to sprout tentacles and stuff.
But of course the path to corruption is not just about the failure to defend your self against the influence of Chaos but also choosing to accept it's gifts. And sometimes these gits can be quite subtle.
So here's my new house rule, it's quite simple:
A player can choose to swap a Challenge dice on any test for a point of Corruption.
Really need to beat the bad guy? Then why not make it a bit easier. Don't worry about the cost, it's for a good cause....
Thoughts anyone?