Hey there,
Played through "A Day Late, A Shilling Short" as our group's intro WFRP adventure tonight. Instead of the default characters, we did random character generation which ended with a Human Apothecary, a Dwarf Coachman, an Ironbreaker, and a Dwarf Ratcatcher. A few comments:
Gromril Armor - This seems extremely beefy, to the point where the Ironbreaker can "tank" a tough opponenet almost indefinitely. During the encounter with the Wargor, the monster kept pounding on the Ironbreaker put couldn't get enough successes since he had to roll 4 challenge dice each time because of the armor properties. In the meantime, the players (even with assists), only got the Wargor down to half-wounds. The Wargor ended up getting frustrated and running off into the woods because he couldn't hurt the Ironbreaker. Is that right?
Ungors - Are these treated as henchmen, in that they share the stats of a single unit? If so, the Coachman's blunderbuss (with "blast" quality) made short work of both groups of them very quickly - leaving the first group with 1 remaining wound and killing the second group outright. Is that right?
Small, But Viscious Dog - Everyone loved the dog.
Cheers!