So I ran a session last night to wrap up the first act of my campaign.
It was supposed to be mostly fluff and tying up loose ends. Things didn't go quite as planned. They ended up being implicated in the murder of a Witch Hunter and associating with a known Necromancer.
When another Witch Hunter showed up at the Inn they were staying with a dozen soldiers, I expected them to flee and go into hiding.
of course they gave themselves up instead. This turned into them being imprisoned and questioned in the morning. They were mostly innocent, but they were telling contradictory stories from the outset. The party's Jade Wizard started getting lippy with the WH and pretty soon he was put on the rack in front of the other PCs.
So this was my challenge. I hadnt thought out the game mechanics of torture yet and I had to come with something interesting on the fly. So, I figured I would start out with something painful but not wounding. Maybe the rack was a poor choice, but oh well. Every round on the rack, I had him suffer one fatigue for pain. Then I had him make discipline rolls every round to avoid telling the WH everything. I added a misfortune die every round as he was being stretched. If he failed a roll, he could spend a stress to avoid talking. I think it worked out well. He passed out from the strain before talking and the party was rescued by a sympathetic Priest before the rest of them were tortured. There were also a few jokes about the Wizard beibg too tall for his robes now.
So, if youhad to run a torture session involving a PC, how would you do it?