Hello,
I want to finally start the Enemy within campaign, now that there is so much material for the 3rd ed. out, that conversion shouldn't be any problem anymore. But I also want to play one of my favourite adventures: Winds of Change from the Winds of Magic Set. So I thought, why not start with Mistaken Identity more or less like it's written. Plus: One of the players gets the message that his/her relative/brother/childhood friend who went of to learn the art of magic in Altdorf (Hermann Gratz) went missing. So the players get some double-incentive to travel to Altdorf.
Arriving at Altdorf (after having discovered the body of Lieberung and the inheritance notification) they encounter the bounty hunter and the Cultists of the Purple hand. And Johannes too who proposes to them a ship ride to Bögenhaven departing on the morning after Geheimnisnacht. I think the players arrive the day before Geheimnisnacht, so that they have one and a half day to find Gratz and solve the mystery of Schmutzplatz.
But what is to do with the bounty hunter and the cultists in the meantime? Does anybody have suggestions to whether or not my idea of combinig the two adventures could work? Or suggestions regarding the implementation of yet another Tzeentch Cult into the TEW campaign? Or should I change the Broken Wheel cultists into Red Crown Cultistst? Would that make any sense in the end? Or do you think one shouldn't just mind at all? Or just any comments, thoughts, ideas, questions.
All would be very welcome!
Thanks -- korknadel
