ItsUncertainWho said:
Interestingly, boys of that age fall into the recruiting scheme of some Marine Chapters, and as the fluff has established, bolter drills are used in the recruitment process. Also, where exactly is it established that Marine boltguns are designed for use with power armour? As far as I'm aware, their Scouts wear carapace.
Also, I don't really think it is a good style to fall back to "8-12 year olds" when I am talking about experienced and fully trained power armoured Acolytes and Veteran Guardsman strong of body in comparison to unarmoured Marines.
ItsUncertainWho said:
Not in this RPG, apparently. Sadly this aspect of this weapon class is sorely missing entirely. Here, everyone can use "boltguns light" but no-one sans someone with the Marine title can use "proper bolters".
ItsUncertainWho said:
No, I did not. Either you should read my posts more carefully, or I request that you do not try to twist my words into a different meaning. I said all bolt weapons worked by the same specifications. The "100% identical" comment was referring to the Angelus, which uses Astartes bolt rounds fired by a normal user.
ItsUncertainWho said:
Curious then that only Astartes weapons have this particular machine spirit and that any other Imperial organization seems unwilling to reproduce it even as they possess the capability to do so. Aside from that this aspect of the machine spirit is merely a fancy word for a built-in identification device which seems to interlink with the armour of the user. Not all Marine boltguns use it (or it can simply be turned on/off by someone who knows what to do), else Scouts would not be able to fire it. And we would not have the countless cases in the fluff where normal people get to use an Astartes gun either.
Golgenna Grenadier said:
Yes, that's what I was thinking too. On the other hand it is just as possible that Deathwatch merely takes place on a completely different narrative scale. DW weapons in general are not more powerful because it fits better, they are more powerful because the enemies are tougher. And the enemies are tougher because DW player characters have a flat multiplier doubling their Toughness bonus. It all falls back to the Unnatural traits which keep unbalancing the entire system.
ItsUncertainWho said:
You know, a full boltgun (which fires the same ammunition) isn't really much longer. And I have already commented multiple times about Astartes weapons being larger due to their armoured casing (-> battlefield resilience) and the thing that they are simply designed for slightly larger people. The very fact that this larger gun still has the very same barrel size as its supposedly inferior cousins should tell you something, though. It doesn't really matter for the ammunition if you slab 5, 10 or 100 centimeters of additional steel around the body, does it?
Anyone able to fire a caliber 1.00 heavy bolter standing should easily be able to fire a lighter and smaller weapon of caliber 0.75 with a slower rate of fire, no? Common sense, really.
Sadly, common sense seems to get suspended for anything that has the mighty Astartes tag.