Hi folks. The time is finally upon us, my group is up to the last chapter of The Gathering Storm, so I thought I'd put the call out to you GMs who have played through this last part and get your tips and advice.
If anyone has any hard-won experience on handling this last chapter, please add it here! It strikes me that it's the kind of sequence that could easily be ruined by one well-placed arrow or bad/good die roll ... and personally, I have a real problem justifying the fact that Schulmann can call down a comet just by fingering an amulet around his neck, but there you go ...
I'm also curious how closely GMs followed the usual Channelling/Spellcasting sequence for Schulmann. For example, one failed roll for the Swiftwing spell at the beginning and it could all be over before it starts!
Any help much appreciated.