I've never really been satisfied with the ability to use multiple defenses against one attack ("I block AND dodge that attack" - kinda hard to describe from a GM perspective). I was thinking about limiting the active defenses to one per attack, but making them recharge 1 (you can only use it once per round). I'm still very new to the game, and I don't want to screw up the balance, so I thought I'd get the board's thoughts on the idea.