While prepping the 1e/2e (now 3e) scenario "With a little help from my friends," I was calculating scale difficulty and came up with a standard format. I'd like to hear your thoughts before I add it to my house rulebook. Non-heroic characters are any that aren't trained in weapon or ballistic skill (e.g. forger, envoy, apothecary)
STANDARD ENCOUNTER FORMULA
RANK1
Three character party standard (one combatant, one non-heroic, one spellcaster). Four character party is assumed to be (one melee, one ranged, one non-heroic, and one spellcaster). Five character party (two combatants, one non-heroic, one wizard, one priest). Standard monster is the ungor (2-skull).
Combat Encounter Difficulty
- Simple - one 1-skull creature per character (or one solo 2-skull creature per two characters)
- Easy - one 1-skull creature per character PLUS one 2-skull creature
- Average - one 2-skull creature per character PLUS one 3-skull creature
- Hard - one 2-skull creature per character PLUS one 4-skull creature (or two 3 skull)
- Daunting - two 2-skull creatures per character PLUS one 3-skull creature
Add one additional for each additional issue:
- no non-heroic characters
- iron-breaker.
- 5 character party
- Double the numbers if there is a rally phase (half before and half after on average).
Rank 2 ?
Let's hear some feedback here! What have your experiences been?
Jh
). Eg Who's Next on a melee char, Immobilising Shot on a ranged char, and even "non heroic" chars using Improved Guarded Position to protect their more aggressive friends.
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