Hello fellow Battle-Brothers,
I understand somehow the abstract ruling of a horde, e.g. for not using hit locations. But what I wonder is, if a horde can somehow take cover. The problem now is that in Deathwatch the cover rulings are related to hit locations.
I mean it is one thing if you have a horde of orks attacking the space marines by simply charging them or a big unit of Tau warriors using every piece of enviroment as cover.
Maybe as a horde trait. "This kind of a horde is used to tactical advances. In any round this horde can choose to give up two points of Base Movement or 1d10 extra damage from their magnitude (to simulate the horde's carful approach). Until the next round every opponent attacking the horde suffers a -10 (-20?!) to BS."
What do you think?
Cheers,
TechVoid.