Just seen that one of my favorite Call adventures Masks of Nyarlathotep has been reprinted...
Now it's been around 20 years since I played that as a player, and it was a TEW like experience to me (till PbtT anyway...).
Call and Wfrp are similar in many ways. They both work around internal enemies, mystical rituals, evil cults, BIG (I mean HUGE!) bad guys, that if summoned devours the world, or at least the local area. They also both work with "normal" people, getting thrown into very unusual situations, and in both settings, the heroes rarely become very heroic.
Real only difference is the technology, but this should be workable...
So it dawned on me, that it should be easy to convert it to Wfrp setting. Instead of traveling all over the world, players could go to Estelia, Tillia, Araby, and maybe even Lustria (could be a trading port there...). Anyway, with the traveling distances in wfrp, it could all be done within the Empire really.
So my question is... I don't have the campaign, so before buying it, do you remember (know), if the handouts are fairly easy to convert to wfrp-like? And if the campaign as a whole would be easy to convert?
To me it stands as a great chance of going "back" to the good old Warhammery feeling, where forests are not full of beastmen, but where players instead battle cultists, and stop their evil doings...
Thinking about this campaign to, because my players have played TEW, but pretty sure none has played this campaign...
