Hi!
In the rpg-books I can find very little prices. What does a shabby house cost? What doeas a beer cost at an Inn? How do you manage this? Please, I´m very pleased if you would help me.
Hi!
In the rpg-books I can find very little prices. What does a shabby house cost? What doeas a beer cost at an Inn? How do you manage this? Please, I´m very pleased if you would help me.
A shabbu Inn and a beer are just exampels. Does anybody have a big list of equipment, materials, buildings, work prices?
Here's a good list of goods and services but the prices are in the v1-v2 '1/20/240' style denominations.
http://www.chumley.co.uk/wfrp/wfrppricelist.pdf
Thanks! Now I got some prices :-)
There is a diffrence in a few prices... for exampel a morning star, there is a 14,3 GC diffrence between the list compared to the new rule book ...
Yeah, the book uses a completely different system to the new version of the game. If you use it, you'd have to come up with an exchange rate you're happy with.
I brought this up in a thread I made about converting v2 to v3 some time ago:
http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=149&efcid=3&efidt=390529
To get something in the right ballpark, divide Gold by 10, silver by 5 and brass by 2.
I have found most of the prices in the rulebook to be adequate. But one thing which really irks me is the lack of stats and prices for horses. I mean, many of the careers have horses for trappings! That's a HUGE hole in the rules.
By using as a baseline the price of hand weapons, I came with a conversion factor of 2.5 from v2 gold to v3 silvers. Simply take the price in gold in v2, multiply by 2.5 and you get the price in silver in v3.
Just steal them. Problem SOLVED!
rabindranath72 said:
I have found most of the prices in the rulebook to be adequate. But one thing which really irks me is the lack of stats and prices for horses. I mean, many of the careers have horses for trappings! That's a HUGE hole in the rules.
By using as a baseline the price of hand weapons, I came with a conversion factor of 2.5 from v2 gold to v3 silvers. Simply take the price in gold in v2, multiply by 2.5 and you get the price in silver in v3.
There are no rules for riding or horses currently, so this was probably their way of ninjaing around the topic.
Mounts and Mounted Combat have been announced for Omens of War - so we should have concrete mechanics (including coin) right around then.