Well first of all this is my first post on this board so hello to everybody.
I've been a long time player of Warhammer in the tabletop game, and i've been involved in a campaign of WFRP a long time ago, but decided to run 3rd ed with my group when it came round to my turn to GM.
So I started to devise a campaign and I've run a couple of scenarios and have a couple more planned out (one storyline and one more just a filler) but beyond that I'm starting to putter out of ideas where to go with the story.
So for a brief recap, I'll give you the tale of the Van Tanncred sword.
Van Tanncred was a knight, a member of the Brotherhood of the white rose, that took part in the Araby Crusades of the 15th century. When the Sultans city was sacked he, along with all the other warriors there had his share of the loot. And that is were he came into possession of the sword.
On the journey back from Araby, Van Tanncred sickened and could not make the sea journey back. He died in the Port, attended by his squire Markus Verstohlen.
Cycle on to the 25th century.
Van Tanncred may have sickened and died but he was now bound to the sword. He eventually woke as a vampire in the lands of Araby, and slowly made his way back to the Empire. There he discovered that his family was brought low by his death (and the cursed sword, which did make it back as one of the squire's last acts) and that the order is now no more, faltering on till it was eventually destroyed in the great war against chaos.
However to Van Tanncred those of the order betrayed him by leaving him to rot in Araby, and so he will now see about bringing their descendants low and the downfall of the Empire, as soon as he can be reunited with his sword.
His sword is actually a rather powerful magic item (I haven't worked out the exact details yet) but basically will allow the summoning of a veritable horde of the undead to unleash upon the Empire. So probably not a good thing to let him get a hold of.
Working in his name is also his squire Markus Verstohlen, who was raised from the dead upon his return to the Empire, as a reward given that he was the only one who stayed loyal to him.
Anyways. In the first adventure they basically played the intro to a day late, a shilling short. I tweaked the end so that basically the merchants package was supposed to be the Van Tanncred sword. However it never left Marienburg (It had already been switched) and was infact just replaced with another sword, one tainted to attract beastmen. The merchant was then arrested by a witch hunter for dealing with evil relics (He wanted the Van Tanncred sword, though just to try and prove his claim to nobility, not out of evil intent, but you know what witch hunters are like). And that's were the scenario ended.
The second scenario was a filler. Basically the characters are now agents for the witch hunter who has told them a little of the Van Tanncred swords background but not a lot. Now they are on the way to an old chapter house of the Brotherhood of the White Rose to hopefully dig up more details as to exactly what happened in Araby. There they will no doubt encounter undead and what not. After that they are to meet the merchant in Marienburg, as he intended to journey there to see if he can pick up the trail.
However beyond the story scenario of journeying to the chapterhouse, and then possibly a scenario either en route to Marienburg or taking place in Marienburg, I'm not sure what to do afterwards really. I don't intend for the PCs to confront Van Tanncred this campaign, that'll be a while down the line. Possibly to defeat his squire at the end though ultimately fail in reclaiming the sword.
So any ideas?
P.S. Hope I haven't rambled on for too long.