Okay, so we all know that everyone has a Chapter Trapping as standard-issue equipment, and I'm under the assumption that once you choose it, you can't change what kind of Trapping it is.
However, while making a Storm Warden Assault Marine, I noticed how the Storm Warden entry states that they can replace their Combat Knife for the Sacris Claymore as starting gear, while making no mention as to requiring to spend their Chapter Trapping 'purchase' on doing it.
Does that mean I can have both a Sacris Claymore and a Tempest Amulet, or (for some strange reason) 2 Sacris Claymores?
If not, I'm leaning towards an Amulet of Might (the +2 Strength just pushes me to 50 Strength before power armour, giving me a SB of 12 instead of 10), but I think it would be fun to have the Sacris Claymore as well, given that my Power Armour history reduces my BS anyway, so why not wield a two-handed weapon?