Hi guys, me and my friends played this optional rule yesterday evening during a game, and I had 2 questions: how does the wound recovery work? and how many times can each player die? For example, Br. Gherrin has 13 LP, and he loses 9 LP during the first 10 rounds. THEN he find a trap, and the trap does 6 wound. Gherrin dies, but with the DCW rule he can discard half of the total wounds he suffered...so it means that he suffer only 3 wounds (6 / 2) or it means that he recover half of ALL the wounds he suffers from the beginning (9+6 / 2= 7 wounds)?
for ex, the first situation allows him to survive but with only 1 LP remaining, whereas the second gives him 6 remaining LP.
I don't think this is correct, but I can't figure it out this time...any ideas?
And more, how many times can you do this? our group decided to allow only once, then killed players will become servants of kallandra.
cheers!