Ok, some house rules I am currently going with, in that it gives a hard and fast benefit to buying specific actions (in that you can copy them or you don’t add in extra difficulty), I also keep things separate in that only dwarves can get ancestor/saga cards, swordmaster only get their cards etc
1. Anyone can use the `perform a stunt’ card to perform any action they know but is recharging as if it the action in question e.g. all of the success levels and boons are as the actual card as is the recharge time, the only downside is that while the `perform a stunt’ action is recharging the player cannot perform any action other than the actions they have, due to the fact that any other action would be a use of the `perform a stunt’ card, the fluff for this is simple, you are so concentrated on the skill/style you are involved in anything outside of reactionary or rote learning is impossible (cannot be used on blessings, for spells you use the cantrip action card the same rules apply)
2. Anyone can use the `perform a stunt’ card to perform any action they don’t know, everything is as on the action they wish to copy results/boons/etc, the only exceptions are that 1 purple die is added, 1 black die, 1 white die and 1extra/less recharge token (depending on how it benefits you or not), and 1 additional purple die, 1 additional black die, 1 white die if you don’t meet any requirements (for example, a human could attempt a ritual dance but it would be 1 token less and 2 extra purple dice, 2 extra black dice, 2 extra white dice)
3. People are in general limited to only buying cards that their race/class allows, with the exception that anyone can buy any card but whenever that action is used you add 1 purple, 1 black and 1 white dice (does not include blessings unless people have been particularly devout IC before hand and is a GM call)
4. Anyone can learn spells but if they are not wizard of the correct school, discovery of the use and or knowledge of the spell will result in the person most likely being branded a witch (with all the problems that entails), the spell if not used buy a wizard will be 1 purple, 1 black and 1 white dice extra to the difficulty
so was basically looking for any comments