Hi i'm just about to start GMing this game with 4 people (did it with my boyfriend and one of his friends for a practice) and am going to start with an eye for an eye. My group is interested in the social investigation side of the game and I just wanted to ask for some opinions on handling some situations i think i'll come across.
First a lot of NPCs will probably be lying to them, I was wondering about how to get the PC's to take an intuition check without going ' this guy could be lying, roll a check.' I was thinking of two ways to do this. Make the NPC to make a guile check against the highest intuition check in the group, and if they fail tell the PCs that they may suspect the NPC of lying. With this I wasn't sure if the success/fail rate of doing it this way round was the same as getting the PC to take an intuition check. My other idea was based on the fact that intuition checks weren't just to detect lies, and to get PCs to take them every now and then when engaging NPCs in conversation. I was planning on hiding the challenge dice from the PCs when doing this so they didn't know if they had passed or failed when I gave them the info, or the difficulty level.
(Also wanted to do this with Obv when going into a room, 'roll a daunting obv check' when the PC's enter seems to be a bit too much of a hint that there is something important there)
Right I know there was other stuff I wanted to ask about but i've forgotten right now... I may post here again ^^