Karak
Karak comes with 4 cards that are limited to one per army and are only playable on him, Guardian Spirit, Dark Discipline, Shadow Cloak and Void Walker.
Limit 1 per army. Play when you activate Karak the Keeper. Attach this card to Karak the Keeper's unit reference card. If Karak the Keeper is destroyed, discard this card from play.
Since the card's them selves are command cards, they are played one at a time on my turn when I activate him, right? Someone was telling me that they all go on him when he is activated. So now I'm not sure.
Karak's Command Tent
Ok I understand the rule of "three of the same card limit" for an army's play deck. It sounds like though from the text on the Tent's stat card that you can have more than the three card limit because the Tent is kind of its own hand. Does that sound right?
"At the beginning of the game, you may attach 1 Gold, 1 Silver and 1 Bronze (Ilian) command card from your collection, facedown, to this Karak's Command Tent reference card. You may look at and play these cardsas if they were in you hand."
The other reason I came to my conclusion is my set came with 4 Soul Possession command cards. So did I get too many cards or what?