I'm feeling as if my players are making progress a little fast for the "story consumed" rate. We aim to play 3 hour sessions but often end up closer to 2 hours. Gathering Storm to the opening of Time to Mourn has been 7 sessions.
How does this compare with others' experience? Perhaps I'm just being "stingy" in my attitudes. Overall I like "continual marginal progression" of this system rather than "big jumps" in D&D for example.
Rob