MAN!! why ppl are so scared of "epic" in their games? what they charachters do all the time in the perilous Old World?! they sip tea at the tavern and when fight rise on they are like "ah,ok..but..just one enemy at the time... and please: no blows under the belt!"?!??
Players are supposed to get in desperate situation when they are surrounded and the stacks are like 1:2 or even worst against them! so...just imagine a party of 3 standard pc against 9 standard goblins. Do u think they will have a single chance to get out alive, whit 9 attacks per round??!even if they can...it is 90 wounds...do u play 8 hour just to manage one single encounter??! I think that there are only two option to solve this A: skip any encounter which is beyond 1:2 ratio B: use henchmen!!
Even if in the end everyone, of course, will set up the game the way he likes most...i still think that enchmen rules speed up the game because:
1.less wound = brief combat
2. less "entities" to manage for the GM
3. less pools of dice to throw
We all play warhammer, and we all play it different for various of reasons. Some might fancy a sip at the tavern, while others want to take on a whole orcish war party. And you know what? the current rules support either way. The simpliest solution to the henchmen rule is to leave it out if it bothers you (not you), or embrace it for the epic battles it bring.