It would seem that I'm the proud owner of the first rules questions post! YAY!
So, on to the questions:
1) My friend brought the game back from GenCon, and was having difficulty with the setup, as it seemed there were one more rooms than treasure markers. I noticed that there was one room with a red line that was not connected to the outer walls, and presumed that this meant that it was only one room and not two. Was I correct?
2) We assumed the circular markings on several spaces on the board were the pentacles? There was nothing we could find in the rules that identified these spaces.
3) There is a character who, when stealing from an enemy character, gets two additional ducats. Does he only get these ducats when he chooses to steal ducats, or does he get them when choosing to steal a treasure as well?
4) In scenario 1, does robbing the treasury count as your action for the turn? It costs two action points to make the attempt, but it doesn't explicitly state that it is that character's action for the turn
5) In scenario 2, can a character voluntarily attack Isabeau?
That's all for now; I'm sure we'll come up with a few more the next time we play it!