Before the forums shut down, I wanted to ask one quick question regarding Ebb and flow. I can't make heads or tails of some aspects of the power. According to Sam from the Order66 podcast, you may only spend 1 die on its ultimate control talent. Likewise, according to Sam, you may spend its various pips on a roll even if your skill check fails. In both cases, the rules of the game seem to be clearly at odds with Sam's claims. I can't find anything in the wording of the ability or the core rules regarding force use that would allow you to spend the force pips if the concurrent skill check it is attached to fails or that stops you from committing more than one die to its ultimate control feature. Finally, I am hearing contradictory interpretations regarding whether it is possible to uncommit its final control ability or not... any help would be appreciated.
Edited by Cyber-Dave