I'm seeing more and more commentary around Scum Han with Jabba crew and false transponder codes, so messing around with that and suppressive gunner.
I'm also having difficulty getting my head around Zam Wessel crew, who seems to need a low ps ship, which means she pairs well with Nom Lumb plus Dengar gunner. To maximise the Zam Wessel ability, I put advanced proton torpedos on as well.
The issue is the other points.
My fave guri build slots right in, as does Fenn Rau, but I'm wondering if hondo shouldn't make an appearance on something like torkil mux?
Thoughts, anyone?