Its been a while since I play SWRPG.
I apologized if these question been answer a thousand times. I tried to do my google and FAQ on the forums.
I'm a bit slow when it comes to reading rules in a game.
I have a few questions...
1.) Set-back dice cap. Errata v20 says max defense is 4. So if I have a Jedi who did "defensive circle" and gets 4 melee defense. And someone swing at him with a damage melee weapon (which give 1 setback dice)
DO I ROLL [5] Set-back dice?
2.) Exceed or meet? PC need to exceed WT or ST to be knock out and receive critical injury. Does this apply to enemies? (minion, rival, nemesis)
3.) Does Triumph kill Minion with highest WT? Example: If I had 2 Minions remaining. One has 4/5 WT and the other one is unscathed. Does it kill the wounded one?
4.) Spending [1] Advantage to give [boost] to next allied. What if they "FORGET" to use it. Can the next allied use it if they forget?
5.) Vehicle vs Infantry, can someone point me out on where to read the rules about Vehicle vs Infantry. I want to make my PC fight against AT-ST. I know that each HULL = 10 soak. And the guns does like x10 damage. They have no rocket just blaster and grenade. Or what if I want a Tie Fighter to strafe them and they fire back?
Thank you all in advance!