Hello fellow GM's. (And players!)
I need a clarification on modifications for Attachments. Can an attachment benefit from multiple unique modification options if the associated costs are covered and the dice rolls successful?
As an example I'll take the Ilum Crystal which has these modification options:
- 2x Quality (Vicious 1)
- 4x Damage +1
- 1x Decrease Crit by 1
So, does this mean a player can choose either the Vicious, Damage or Decrease Crit mods?
Or
Does it mean they can potentially have all three as long as they pay the component cost and succeed on their dice rolls? Essentially maxing it out or even mixing and matching.
So far, I've been using the first ruling, as it seems to lead to more creativity and personalization to a weapon or item. Where one player might make their blaster more accurate, another may want it to have pierce. If you can potentially have both, doesn't that defeat the purpose of customization?
Thoughts and rulings?
Edited by CloudyLemonade92