so, i just read the v-wing preview. it can be found here: https://www.fantasyflightgames.com/en/news/2020/10/15/stay-sharp/
they mention using ion limiter override with odd ball, which doesn't seem to work as far as i can tell. odd ball's ability has an ability's requirement. it reads:
"after you fully execute a red maneuver or perform a red action,
if
there is an enemy ship in you (bullseye), you may acquire a lock on that ship"
ion limiter override has no ability's requirement, but will trigger after you perform a red maneuver. according to the FAQ entry on ability's requirements found on page 32 of the RR, odd ball would not get to barrel roll after fully executing a red maneuver in order to line up his bullseye arc and acquire a lock. he would need to have that bullseye lined up after executing the maneuver in order for his ability to trigger and enter the queue. of course he could always barrel roll, but he wouldn't get a lock.
it's not like it's the first time preview articles have goofed up the rules to build hype. also, they don't actually state that odd ball's ability would work, it's just implied. just wanting to verify my interpretation. am i right about this?
other then that, thermal detonators look like they can be fun.