All the HWK needs is more titles. Just spitballing here:
•"Dark Night"
Add [Cloak] action. If you drop a bomb while cloaked, you may put a fuse on it. When you decloak, all friendly bombs detonate.
•"Fugitive One"
Add [White Boost] action. Add [Gunner] slot.
•"Pyke's Bane"
3 charges. During the system phase, you may spend a charge to recover a charge on an equipped [illicit] or [talent] upgrade.
•"Lancet"
Reduce the difficulty of your [bank] maneuvers. When you remove a stress token, you may acquire a lock on an obstacle or on a ship at range 0-1.
Lots of options exist to make this ship fun. Honestly they're not that bad right now for a very cheap turret/crew ship at all.
Edited by ClassicalMoser