In a week's time, I am playing with my new group a second scenario of Heris of Blood (Siege of Skytower).
My group is quite inexperienced in playing Descent, and I plan to give them a balanced play. Most obvious pick would be to chose not too strong open groups for riders and support. Of course I could chose golems and hybrid sentinels, and steamroll them, but no fun in that I want to even the chances. Maybe you could advise me on this subject?
I was thinking of following sets
(Riders + support group)
Goblin Witchers + Ettins
Changelings+ Sorcerers
Volcurix Reavers+ Iron bounds
Flesh Moulders+ Brood walkers
The party composition they have is:
Augur Grisom as Spiritspeaker
Leoric of the Book as Elementalist
Reynhart the Worthy as Champion
Ronan of the Wild as Bounty Hunter
I have all small and big expansions, with three hero and monster packs:
Bonds of the wild
Treaty of Champions
Crusade of Forgotten
I would be thankful for your suggestions.