Hey all, I'm working on an Anime MMO setting for my friends and I. That being said, I'm pulling inspiration from Log Horizon, .Hack Sign, SAO, and a bunch of Isekai. I have a rough idea of things like the actual setting (the game itself), lore, and the like. But things like quests, character classes (or careers depending on the wording you're used to), specializations (especially talents), and even monsters to include are all giving me issues, simply because of the variety in all the stuff to choose from.
What are some quintessential things for these categories that you feel would be a must have in a Fantasy based anime MMO setting? I have an idea myself, but I want more opinions outside the people I'm gonna run this for when all is said and done, so that I can compare what I've come up with to what other people would like to see (especially since I want to do a few things that aren't necessarily things you normally see in every MMO). I also have ideas for subclasses (much like Log Horizon), where I'd treat them more or less like signature ability trees in size and scope giving bonuses to certain checks, decreasing strain taken using things like Parry, and so on.
Let's hear some thoughts.