I've never kept a Quasar Fire alive an entire game, and I'm a contrarian who likes using unusual stuff, so here's my attempt. Keep in mind I'm looking for feedback on what I've chosen and how to improve the concept, not explanations of why Kuats are terrible. I'm playing for fun.
Name: Untitled Fleet
Faction: Imperial
Commander: Admiral Motti
Assault: Advanced Gunnery
Defense: Contested Outpost
Navigation: Superior Positions
ISD Kuat Refit (112)
• Admiral Motti (24)
• Strategic Adviser (4)
• Fire-Control Team (2)
• Reinforced Blast Doors (5)
• Heavy Ion Emplacements (9)
• Assault Concussion Missiles (7)
= 163 Points
Quasar Fire II (61)
• Minister Tua (2)
• Flight Controllers (6)
• Ruthless Strategists (4)
• Boosted Comms (4)
• Pursuant (2)
• Early Warning System (7)
= 86 Points
Arquitens Light Cruiser (54)
• Captain Needa (2)
• Early Warning System (7)
• Turbolaser Reroute Circuits (7)
• Hand of Justice (4)
= 74 Points
Squadrons:
• Maarek Stele (21)
• 3 x TIE Defender Squadron (48)
= 69 Points
Total Points: 392