Hello,
I'm currently in the process of setting up a wiki for my players so they can get a better overview of what options and gear there is.
I was kinda aware of the Arakyd Missile Packs but upon reading through them again I find them to be quite a mess Rules-wise.
Apart from the weird way their profile is given, described as an attachment rather than a weapon's profile, it states they fire a cluster of 5 missiles. \\
But since stuff like gets 2 Boost or gets 1 Setback isn't codified into the weapon as Accurate 2 / Inaccurate 1 for some reason, what does it mean in your opinion regarding the "fires a cluster of 5 missiles" ?
Currently I think it's just a fluff sentence since firing 5 damage 5 missiles at once would seem kinda powerful for that low price tag. (Especially since 1 Concussion Missile costs 500 credits, but 2 Packs of Arakyd Unguided Rockets (that are almost as powerful) cost 300, so 10 Missiles for 300 credits).
Or am I reading this completely wrong and each of the missiles costs 300 credits?
To be honest I dont get at all how this weapon is supposed to work
😅
Can different Missiles / Rockets be mixed? Is the price listed per Missile or per Pack or per 2 Packs?
I feel like I'm missing something here xD
What's your take on this oddball of a weaponsystem ?
Edited by Fl1nt