Hey all,
My first campaign is well underway and the player character crew has finally earned their first 100 Contribution Rank points and they’re now officially part of the Rebel Alliance (they started on the outside trying to get themselves recruited). They’ll be sent to the base’s quartermaster after some briefing to be given some extra gear, and for most PCs I have a pretty good idea what they should get.
However, one player just loves herself some cute companion critters in RPGs, and this being Star Wars I thought it would be fun to give her one of those droid companions we’ve all come to love. You know, like BD-1 from
Jedi: Fallen Order
, ID10 from
Battlefront II
, the Seventh Sister’s ID9 Parrot Droids from
Rebels
, and the R5, Pit Droid, & Cam Droid companions from
Imperial Assault
. You get the drift.
Rather than an actual NPC, I sort of want something that works as an extension of the PC during games. What’s more, the PC is a pilot but I don't want the droid companion to be specifically pilot-oriented as she’s already very specialized towards pilot stuff; I’d rather have the droid add a useful dimension to the character when she’s out and about on missions, or whatever. How would you folks go about pulling this off game mechanically?
Of course, the droid will have a built-in tool kit and flashlight and whatever, but I was thinking it would be fun if it basically just grants an ability to the owner… like: “
Droid Helper
: You may send your companion on short missions to do simple tasks for you. Spend a maneuver to extend the range of any non-combat,
Engaged Range
actions to
Short Range
". Something like that.
How would you gentlebeings do this? Thougts?
Follow-up, if you would; how would one pull off BD-1, DI10, Parrot etc. specifically? (I haven't actually played
J:FO
or
BII
yet and don't know these droids to well)
Thanks in advance
🙂
Edited by angelman2